Once in a while, a refreshing game comes along and relieves gamers from the boring spin-offs and clones of the past legendary games. The most recent of such stimulating games is Gods of Olympus (GoO) by Aegis Interactive. In GoO, the player builds a Greek city and calls down Greek gods to destroy other cities. Sounds like a mashup of Clash of Clans and Age of Mythology, right? Well, on the surface, it is. But, once you start playing the game, you will understand the nuances that make GoO a revolutionizing strategy game. So, what are these nuances?
In 2015, I conducted an independent study on social games. For this study, I formed two hypotheses that may help game developers better monitor players’ interest in the game and monetize more efficiently.
To handle yourself, use your head; to handle others, use your heart. – Eleanor Roosevelt
It is hard to lead a cavalry charge if you think you look funny on a horse. – Adlai E. Stevenson II
Leadership is the art of getting someone else to do something you want done because he wants to do it. – Dwight D. Eisenhower
Example is not the main thing in influencing others. It is the only thing. – Albert Schweitzer